Developer · Lifetime deal
Unity VR Development: 360° Photos Experience
In this course you'll cover the creation of a VR experience using 360º photos.
Which Unity VR Development: 360° Photos Experience plan do you need?
Prices in USD, excluding tax.
| Unity VR Development | |
|---|---|
| Includes | Lifetime Access; Certification Included; 2.5 hours content; Web streaming; Mobile streaming; For all levels |
What is Unity VR Development: 360° Photos Experience?
Description:
In this course you'll cover the creation of a VR experience using 360º photos. You'll start from the ground-up, detailing what 360º photos are, how they're stored, and what you need to do to prepare them for use in Unity. You'll also delve into a discussion around UI in virtual reality.
- Access 9 lectures & 2.5 hours of content 24/7 - Work w/ 360º photos in Unity - Discover the importance of Spatial UI - Compare diegetic & non-diegetic UI - Perform gaze interactions like clicking & hovering - Build reusable UI components
Software developer and founder of ZENVA, since 2012, Pablo Farias Navarro has been teaching online how to create games, apps and websites to over 200,000 students through the Udemy and Zenva Academy platforms, and created content for companies such as Amazon and Intel.
Pablo is a member of the Intel Innovator Program in the Asia Pacific, and has run live programming workshops in San Francisco, Brisbane and Bangalore. He holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
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Is this Unity VR Development course deal still available?
No. This deal is archived and no longer available for purchase. It was sold via StackSocial. Pablo Farias Navarro's courses are available on Udemy and at academy.zenva.com.
What does this course cover?
The course covers building a VR experience using 360-degree photos in Unity. Topics include how 360° photos are stored, preparing them for Unity, spatial UI design, gaze-based interactions (clicking and hovering), and building reusable UI components.
How long is this course?
The course contains 9 lectures and approximately 2.5 hours of content.
Who is the instructor?
Pablo Farias Navarro, founder of ZENVA. Since 2012 he has taught over 200,000 students game, app, and web development via Udemy and Zenva Academy, and has created content for Amazon and Intel. He holds master's degrees from the University of Queensland and the Catholic University of Chile.
What is the difference between diegetic and non-diegetic UI in VR?
Diegetic UI exists within the game world (e.g., a control panel the character sees), while non-diegetic UI is overlaid on the screen outside the game world (e.g., health bars or HUDs). The course explores both in the context of virtual reality design.
What hardware do I need to follow this course?
The course focuses on Unity-based VR development for 360° photo experiences. A VR headset is helpful for testing, but much of the learning around Unity concepts and UI design can be followed without one.
Is this course still relevant for VR development today?
The core Unity concepts for 360° photos and spatial UI remain valid, though VR tooling has evolved (e.g., Unity's XR Interaction Toolkit is now the standard framework). Treat it as foundational learning rather than a current best-practices guide.
Often compared with
These are other tools in the same space, not deals on GrabLTD.
- Zenva Academy
- Udemy
- Unity Learn (free official platform)
- GameDev.tv


