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69% offStacksocialexpired-dealunityvirtual-realityvr-game-developmentgame-dev-coursezenvagaze-interaction

Unity VR Development: Night with Mosquitos Game

The best way to learn any kind of development is by doing, and in this course you'll create a VR experience where a peaceful night in the forest is interrupted by giant mosquitos.

About this deal

Description:

The best way to learn any kind of development is by doing, and in this course you'll create a VR experience where a peaceful night in the forest is interrupted by giant mosquitos. Sounds horrifying, huh? You'll use the VR standard assets from Unity to create a reticle for gaze-based interaction, getting you caught up on a crucial element of VR development.

  • Access 12 lectures & 3 hours of content 24/7
  • Get an overview of VR standard assets
  • Discuss reticles & VR eye raycaster
  • Explore randomization of trees, scale, & rotation
  • Cover skyboxes & particle effects
  • Create a game from scratch

Software developer and founder of ZENVA, since 2012, Pablo Farias Navarro has been teaching online how to create games, apps and websites to over 200,000 students through the Udemy and Zenva Academy platforms, and created content for companies such as Amazon and Intel.

Pablo is a member of the Intel Innovator Program in the Asia Pacific, and has run live programming workshops in San Francisco, Brisbane and Bangalore. He holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.

Plan & pricing·Lifetime access

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Most popular
Unity VR Development
$15$49
  • Lifetime Access
  • Certification Included
  • 3 hours content
  • Web streaming
  • Mobile streaming
  • For all levels

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FAQ

Questions buyers ask before they click

Is this deal still available?+
No. This deal is archived and expired — the promotional window on StackSocial has closed and the course is no longer available at the discounted price through GrabLTD.
What does this course teach?+
The course guides you through building a VR game where a peaceful forest night is disrupted by giant mosquitos. You learn gaze-based interaction using Unity's VR Standard Assets, reticle setup, skybox customisation, and particle effects across 12 lectures and approximately 3 hours of content.
Who is the instructor?+
Pablo Farias Navarro, software developer and founder of ZENVA (now GameDev Academy). He holds a Master in IT from the University of Queensland and an MSc in Engineering from the Catholic University of Chile, and has taught over 200,000 students through Udemy and Zenva Academy.
What Unity version was used?+
The course was originally recorded in Unity 5.6. Zenva has since updated the material to Unity 2021 LTS, though the archived StackSocial listing reflected the original version.
Do I need prior VR experience to take this course?+
Yes. The course assumes familiarity with Unity, C#, and running a game in VR. It was designed as part of Zenva's Virtual Reality Mini-Degree and works best after completing earlier modules in that series.
Which VR headsets does the project support?+
The game is built with SteamVR-compatible input, supporting HTC Vive, Oculus Touch, and other OpenVR-compatible controllers, in addition to gaze-based (cardboard-style) interaction.
Where can I find this course now?+
The course is available on Zenva Academy (academy.zenva.com) as part of the VR Projects series, and it may also appear on Udemy. Check those platforms directly for current pricing.
What alternatives exist for learning Unity VR development?+
Unity Learn (free, official), Zenva Academy, Udemy, Coursera, and Meta's developer portal all offer VR development courses. For structured paths, Zenva's Virtual Reality Mini-Degree covers the full spectrum from basics through multi-platform deployment.

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